AI Insights · Timothy · April 2022
Top 5 Gacha Games Performance in Czech Republic in Q1 2022
In Q1 2022, the top 5 Gacha games in the Czech Republic showed varied trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
In the first quarter of 2022, the top 5 Gacha games in the Czech Republic displayed a range of performance metrics across downloads, revenue, and active users. Here’s a detailed look at how each game fared, with data provided by Sensor Tower.
Empires & Puzzles: Match 3 RPG from Small Giant Games had a notable increase in weekly revenue, peaking at about $55K in mid-March. Weekly downloads remained relatively stable, fluctuating between 1.1K and 1.5K, while weekly active users saw a slight decline from 18.1K at the start of the quarter to 16.4K by the end of March.
RAID: Shadow Legends by Plarium Global Ltd experienced a significant drop in weekly revenue, starting at $31.8K and dropping to $16K by the end of February, before recovering to around $21.8K in late March. Weekly downloads decreased from 1.6K to 1K during the quarter, but saw a slight uptick to 1.7K by the end of March. Weekly active users also showed a downward trend from 5.7K to 5.6K.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. demonstrated variability in weekly revenue, with a high of $17.3K in late January and a low of $5.6K in late March. Weekly downloads declined from 2.6K to around 1K in February, but then showed minor recovery to 1.3K by the end of March. The game maintained a relatively stable number of weekly active users, ranging from 18.4K to 22.5K.
The Lord of the Rings: War from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD. saw fluctuations in weekly revenue, peaking at $14K in late February and dropping to $6.6K by the end of March. Weekly downloads showed a general upward trend, starting at 2.3K and reaching nearly 2.9K by the end of the quarter. Weekly active users increased from 10.6K in December to 11.9K by late March.
Warpath: Ace Shooter by Lilith Games had a mixed quarter in terms of revenue, with a high of $15.4K in late January and a low of $4.9K in late February, before ending the quarter at $11.2K. Weekly downloads saw significant growth, starting at 941 and reaching 3.3K by early March. Weekly active users showed a strong upward trend, increasing from 9.4K to 15.3K by early March, before stabilizing at around 12.8K by the end of the quarter.
For more detailed insights into the performance of these top Gacha games, visit Sensor Tower.